Joined: 21 Aug 2006 Posts: 1911 Planning: Pathfinder Society
Location: Great Sutton
Posted: Tue Nov 22, 2011 1:25 pm Post subject:
(PFS uses the word 'session' to mean a play-through of a scenario, which for us will take more than one game night. I didn't want to number these (PFS has enough numbers to track already), and using monster names was more interesting than just A, B, C, etc.)
As you can see, there's plenty of scope to fit around people's tastes. There are dozens of scenarios available. Most of the more 'standard' modules can also be played under PFS rules (although the factions don't feature); these count as three scenarios for the purposes of advancement. If anyone has any requests, please post below, or we can discuss at the club. Personally I like the look of the forthcoming 'Quest for Perfection' trilogy (scenarios #3-09, #3-11, #3-13) and the module Feast of Ravenmoor. The only one that would cause difficulties is #3-01: The Frostfur Captives, as Mike has already played it.
I've put in two weeks per scenario; if we find that this pace is too slow, then we could try to do two scenarios in three weeks, but the scenarios do vary in length, depending on efficiency and play style. I don't think we'd be able to get down to one scenario per week.
You may notice that I've included a last column 'GM'. The way the PFS rules work, if you GM a game, you get to give 1 XP to one of your PCs too. If anyone wants to take a turn in the GM's chair, then they're welcome to do so. Having said that, I am happy to continue GMing too.
One final point: PFS tables have a soft limit of 6 players (and a hard limit of 7), so there's plenty of room for extra players right now. The way the scenarios are structured, they're welcome to join for a single scenario, or to jump in at any point and continue. Complications start if new players want to join once some of the group start reaching mid-level, but it's nothing to worry about yet.
The text above was originally in the first post, but I want to reserve that for planned/requested scenarios. _________________ Matt / paz
Last edited by paz on Mon Nov 28, 2011 11:39 am; edited 1 time in total
Posted: Tue Nov 22, 2011 1:30 pm Post subject: Next Module
Paz, you were asking for suggestions for the next module. I've no idea if it'd work for our group or not, but #2-01 & #2-02. I've read nothing but praise for the modules and the author.
Joined: 21 Aug 2006 Posts: 1911 Planning: Pathfinder Society
Location: Great Sutton
Posted: Tue Nov 22, 2011 4:10 pm Post subject:
Yes, I've played both of these, and they are good. I'd prefer to run them consecutively, so some time after Christmas may be best; they scale from 1st to 7th level, so there's plenty of opportunity. _________________ Matt / paz
Joined: 21 Aug 2006 Posts: 1911 Planning: Pathfinder Society
Location: Great Sutton
Posted: Thu Dec 08, 2011 2:19 pm Post subject:
Unless there are any objections, 'Tide of Morning' will be the first scenario of next year.
Mike has then volunteered to run 'Sewer Dragons of Absalom', as people should have a level 3-4 PC by then. I'm looking forward to playing for a change, just not sure which character to bring! _________________ Matt / paz
Joined: 21 Aug 2006 Posts: 1911 Planning: Pathfinder Society
Location: Great Sutton
Posted: Tue Dec 13, 2011 10:05 am Post subject:
Given that the Gnoll session needs to be a 'tier 1-x' adventure, I'm tempted to start in January by running the mini-arc of 'Mists of Mwangi' (a tier 1-5 scenario at subtier 1-2) followed by 'Voices in the Void' (a tier 1-7 scenario at subtier 3-4). That would leave Thorsten facing a tier 3-4 scenario while only level 2, so I'm only prepared to do this if everyone is comfortable with it. The alternative is to play this scenario (or another scenario) at tier 1-2, with people 'playing down' as required.
Another alternative is for Liam to play Thorsten while the people on 5 XP play another character for one of the next two scenarios, allowing him to catch up.
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