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New Ed - Warhammer Fantasy

 
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Fenix



Joined: 27 Feb 2007
Posts: 143
Playing: [None ATM]
Running: Deathwatch - Homebrew



PostPosted: Tue Jul 05, 2011 8:48 am    Post subject: New Ed - Warhammer Fantasy Reply with quote

While I've still got the GMing bug I thought I'd offer up a game not seen yet at the club (at least this edition, and even then not for a long while).

Once I've finished with my Rogue Trader short run game (read in 3-4 weeks time) I'm going to run a game of the latest version of Warhammer Fantasy.

Game has changed a lot, no longer a percentile system its all based on different dice. Dice represent your mental state (raging or calm) your ability and luck or lack there of.

I'm happy to run with 3 - 5 players. First session will be character creation and introduction to the scenario.

But a warning, it'll be a fist time out the box game. While I've read the rules plenty and tested out some dummy fights / skill tests, not yet had a chance to let players at it. However the system is simple enough to pick up and can't see too much of a problem.
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paz
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Joined: 21 Aug 2006
Posts: 1915
Planning: Pathfinder Society


Location: Great Sutton

PostPosted: Fri Jul 08, 2011 12:37 pm    Post subject: Reply with quote

I'm keen to try this one out, but it depends on whether or not New Matt's Apocalypse World game is still running.

How long do you expect it to run for?
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Fenix



Joined: 27 Feb 2007
Posts: 143
Playing: [None ATM]
Running: Deathwatch - Homebrew



PostPosted: Sun Jul 10, 2011 6:07 pm    Post subject: Reply with quote

paz wrote:
How long do you expect it to run for?


I think it should be a 12-15 week thing.

It'll now start in August though as I'm running the short run Rogue Trader (2 Weeks max)  then on holiday for 2 weeks.


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